March 13, 2005

Post-Game Developers Conference Relaxation?

gdc2005.jpg Well, Game Developers Conference 2005, held in San Francisco this year, was pretty much a blast - was great to see old and new friends alike. Those of you who have been checking the linklog may have noticed that, since I work for the organizers (CMP Media), we set up some independent and pretty comprehensive GDC 2005 coverage over at Gamasutra.

In fact, we managed to post around 45 session write-ups, alongside 50 pieces of news, thanks to correspondents including full-time staffers Brandon Sheffield, Jill Duffy, and Quang Hong, plus special guests Nich Maragos, Vincent Diamante, Brad Kane, Eric-Jon Waugh, Daniel Sanchez-Crespo, and Frank Cifaldi. Plenty of highlights, with some stragglers still to be posted this week, but (free reg. req.) John Underkoffler on 'science design' in movies/games, Keita Takahashi on Katamari Damacy, and Ian Bogost on advergaming are some fun starting-points.

Otherwise, I'm now pretty much officially co-chairman of the Independent Games Festival, and I did some press to that effect this year, plus will hopefully be more involved going forward. The IGF went off really well (thanks to co-chair Paul Perreault) this year, and we have lots of plans to make it even better.

Finally, the March 2005 issue of the magazine came out, and the April 2005 issue is going to imaging this week, so I'll post again with the current magazine cover and the contents of the next issue in a coupla days - we have what can only be described as 'more neat stuff' upcoming. In the meantime, back to Season 5 of Angel...

Posted by h0l211 at March 13, 2005 02:25 PM