July 08, 2004

vegas mission impossible - all done?

So, another trip to Vegas successfully accomplished, with no broken bones and only a few buffet-induced pounds piled on. Among the important lessons Holly and myself learned during this particular jaunt:

- there just aren't enough geek-themed slot machines, with the exception of Dilbert's WheelBert, Young Frankenstein, and an odd Alien-themed slot, complete with animating Jones the cat. Not, of course, that the geek are necessarily a big Vegas market.

- being driven down Las Vegas Blvd in a trolley car with the driver's seat lock broken (and the driver sliding backwards and forwards as she accelerates and decelerates) is scarier than most Vegas coasters.

- the arcade version of Tux Racer (infamous Linux-mascot themed shareware title) has some neat flipper controls (hey, wait, they changed it to a steering wheel in later versions!) and a fun light-up cabinet, but since it's strictly for the kiddies, there's no actual way to lose. Oh, and why are the coin slots always broken on the two arcade machines I actually want to play (this means you, Irritating Maze)?

- the new-ish Borg Encounter 4D ride at the Las Vegas Hilton is pretty neat, even for the non-Trekkie, since it features real-life Borg out to get you in Federation-approved corridors, and then a really fun 3D motion-sim-eque ride with some evil surprises (if you've been to the Bug's Life 3D ride at Disneyland California Adventure, you'll know what I mean.) Resisting assimilation has never been so fun.

Posted by h0l211 at July 8, 2004 03:51 PM